![]() I consider this a major game issue, and would rate the game far more favorably if they can fix this. I find that I reset the game often, starting over, just because I am tired of the auto save feature making the game play tedious. The game performs excellent for the first 200 or so cycles, and is very fun, but after that, it because a race to patience versus success. I had to set the resource box for the ice to a lower rating, so it would end up getting those last, which solved most of the two step shuffle issues. I found this especially problematic with tidy tasks between gathering ice and anything else. For some reason, if two tasks are equal in importance for a duplicate, they will sometimes (and often in later cycles) cycle between the two tasks, doing nothing but a two step shuffle between the first step towards each task, but no further. ![]() Be careful altering the priority settings, as this can essentially stun lock duplicates, making them do jitters instead of accomplishing anything. When racing the clock on anything, always run in the slowest/normal speed, else you can end up wasting time and failing to accomplish tasks by their deadlines. This means that playing accelerated gameplay will result in an increase duplicate idle time ratio comparatively. ![]() The speed up process also become a bad choice with any more than 16 duplicates, as the game takes the same amount of time to go through its checklist to see who performs what task, regardless of speed selected to play. This does not seem to be as reliant as system design as just the bottleneck in game design. It might appear that your game has crashed, but this is just how the game performs. Around cycle 350 to 500, the game becomes frustrating with taking up to a couple of minutes for the auto save function to perform its task, before the game will continue. My system has 64gb ram, 11gb GPU and running a new intel extreme processor, and the game still has issues the later into the game I get. My system has 64gb ram, 11gb GPU and running a new intel extreme processor, and the game still has The game is fun, but does not run smoothly. The game is fun, but does not run smoothly. It is not easy for me to give 10 you can check my account but This game deserve it totally. ![]() Cheap price, high quality and unique concept. For indy game to be this fun, I have to give them 10/10. The game is not perfect yet, it has so much potential to be even better and devs still continue to improve it too, which is great. Devs also have good communication with community. Anyway, the game is not hard but you have to read a lot in Wiki (You can even find wiki ingame) it needs time to remember plants, buildings, gases so on. I have spent 100 hrs in it already, so addicted. One of the best building management simulators I have ever played, and I have played a lot of this kind of games, I didn't expected ONI to be One of the best building management simulators I have ever played, and I have played a lot of this kind of games, I didn't expected ONI to be this good ! (My friend recommended this game to me longtime ago but I just have chanced to play it recently) Animation also looks cute.
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